How I Work
- Ship pragmatic architecture, not speculative complexity.
- Pair technical decisions with measurable user impact.
- Use constraints and code review as design tools.
- Mentor engineers through context, not gatekeeping.
I have spent 15+ years building consumer software, often leading architecture while staying close to UX decisions. I've worked across product engineering, technical leadership, and mentoring, including speaking at iOS conferences, and long-term focus on iOS performance, architecture, and delivery quality. My work sits between implementation detail and product outcomes.
Speaker at international iOS conferences, sharing practical engineering patterns.
Ongoing support for engineers on architecture decisions, delivery cadence, and growth plans.
Experience balancing roadmap pressure with maintainable implementation and technical standards.
Fossil collecting, travel, and game design patterns that influence product thinking.
Consulting, architecture review, and selected engineering leadership work.